Hi there, I am currently fnishing of my degree [Bsc)Computer Games Design], I am using 3Ds max [Been using it for about 2 1/2 years now] and Vray [which i have learnt in the last month]. I am trying to create a scene of a decaded american west coast city bit like 'I am Legend'.
Here are some incroments of the scene.
I used 'Crazy Bump' to make the streets normal map and specular. I found this tool very helpfull. Can use Zbrush 3.0 as well and do plan on using it for some of the buildings.
In the last Version i have used the Vray Depth of feild so the Spec on the street is hard to see, also tried to get the relfections sorted. using maps on the building to create the hdri reflections.
Any comments thus far, i am currently tweaking the lighitng contrast of the scene. Will post up images asap.
Cheers
Daz
Replies
Is this meant to be a game environment? or just a single render?
If it's the latter I guess you're doing fine. If the former, then get rid of the lighting right now. (also don't worry about reflections & HDRI or anything else) Worry about the models and textures first, and only once those are in a decent state, should you start thinking about lighting. And when you get there, think about what you're trying to show off. The lighting you have now (looking into the sunset) means I can't really see any of your modeling and texturing. For lack of a better sentence, "What do you want to be when you grow up?" i.e. if you're going to be a modeler or texturer, then show those off.
Daz
And to be honest, that sun is very distraction.
BUT, its a Wip, so, I'm sure you'll have plenty of time to uber it out.
Thanx. Daz
May I ask why you choose to do realistic render with Vray for a Game Design course?
Here is a vid, the quality is amazing, i can only just see the rain. Plus i still having douts about the small movement i have added. Couldn't render out the scene from max cuz each frame took around 1hr. Shame think it would have made it look loads better.
Plus once it is finished, i mite upload my dissertation, although it probly going to be crap information compared to sum of ur guys on here. Also a ball ache to read with13k words.
Daz
[ame]http://www.youtube.com/watch?v=ANDW4-tBxnw[/ame]
That one aint that good, but this vid shows it better, about half way.
[ame]http://www.youtube.com/watch?v=ZmVuO-qQOn8[/ame]
Daz
It should really only drip down when there is heavier rain, and it doesnt look like there is heavy rain going on in this scene.
Thanx for all the feed back.
Daz
The running water down the lens w/o streaking water and bluring / distorting the scene through the water (water trails) make it feel less grounded. I like the idea *of* the water bubbles, just not them moving.
cool piece
My crit is the textures need alot of work for this to be sold as realistic, specifically the high towers and the grass/foliage need some serious attention.
Other than that it's looking nice and moody.