G'day All,
It's been a few years since I've had time to spend to sit down and expand my knowledge in 3d Art, and even though I would doodle every now and then (spend an hour or two modelling something, for example), I hadn't really grown my knowledge from what it was in 2008. So I've spend the last couple of days just doing tutorials on sculpting and retopo, and have bought myself a couple of anatomy books as well. My first project has just been this body sculpt, not terribly detailed I know, but honestly the best thing I've come up with. I'll use this thread to continue posting the stuff I do.
This is from the Raw bake, some small errors that I will have to clean up, but I'm pretty happy with it at the moment. I am planning on spending some time learning head / face sculpting, as well as hands and feet, so that will come at a later date.
Cheers,
Replies
Rock. Having fun learning Substance Painter
model
Quick re-topo and unwrap, then into substance painter. Pretty much default 'bronze armour' smart material applied.
Prop in Unity 5.
Still have a long way to go, but thoroughly enjoying the process!