Hi, guys! I'm done cleaning the mocap data for my animation, but now that I see it all done I feel that the character looks a bit lifeless. The main character is an angel and the wings look very static. Is there any way of making the torso movement follow through the wings, to make it more "alive"? I tried to apply a…
Hey guys. I posted a couple iterations of this before. Think I'm done for now. I might work on the hair and lighting a bit more though. Any suggestions welcome.
realtime 3d here: http://hawken.dadako.com/skillset.3d.php?page=monkeybike (I couldn't do double sided polygons in director, so there are a lot of cloned bits with inverted normals.)
3ds Max Public Roadmap | Autodesk It seems Autodesk is up on something because on 3ds Max Updated Public roadmap at the Artist Experiences there is a new item called Brush tools. There is a brush tools panel that seems identical with Mudbox one. The details of this Future feature are not very enlightening: Consolidate and…
Hello Please i need your feedbackthanks for support staying in peace https://youtu.be/4JIOWmbWfiU https://syncsketch.com/playground/e10ce6eea1ab4449bbc5f7e1b1c16543#544860
To ask in such broad terms might not be good but I would love to know how to go about starting to create something similar to what's in these pictures since they are such big goals for me. Especially the character modeling is something I would love to get right down pat! Also, is it possible to achieve results like this…
Hey, Everybody! Picked up sculpting in Zbrush quite recently and decided to model one of my favorite characters =) Due to inexperience with Zbrush, lack of artistic background and human head sculpting (tried a few in 3ds Max and it was very hard) I realize that my proportions are off. Could you recognize the character in…
Is there something on the market that is similar to the NDS, but is larger A4 sized and is self powered? i.e. no extra plugs, no laptop, etc. self sufficient electronic drawing pad?