Nizza VS Lamprabbit The Brief It is the 76th annual Goblin Championship Death fight and you are one of the two finalist in the most goriest, heart pounding events in goblin history. Armour your goblin, poke your mount in the ribs and grip tight on your lancer cause this party is about to get messy. Create a Goblin and…
Greetings! We're extremely excited to reach out to such a talented community of artists. We're Partial Arc, a gaming company currently developing a new board game set for release later this year and we're looking for some talented individuals to help bring our game and world to life. We need 3D artists familiar with…
Hey guys, I'm relatively new to modeling with professional tools, but wanted to get into it for some Dota 2 modeling. The tool I am using is 3DS Max 2010. Most of the modeling and texturing worked fine or I could get it done with some tutorials, but the animations are a bit of a mystery to me, especially considering the…
VOTING is OVER. The most voted piece for April will be the Man and Monkey. | The official challenge for this will start in its own thread which I will create on the 31st March. Stay tuned. Till Voting Ends on the 28th March. * Same deal as before, folks. We the community as a whole will decide on what will we be working on…
Issue: Taking over a day to create a simple model. Every tutorial I have seen has taken 40 minutes to an hour. Either their computers are from the year 4825 or I'm doing something wrong. It's most likely he latter. Granted my resolutions higher but my bake is taking over 24 hours. That's beyond disproportional. I admit I…
Hello, i have simple object, low poly sphere made in Maya (512 poly) and, high poly sphere with some datail from Zbrush .......i using "Transfer Maps" in Maya to bake "tanget nomral map" and, when i apply map on my low poly sphere i get some hard/edge shadow when i render in Vray. I try: - change in Bump Atributes on…
Using PaintEffects for Wires/cables in Maya- http://vimeo.com/28203992 I start by using the Paint Effects -Gold Brush. Then draw the wire/cable shapes. Global Scale = width. Sample Density = faceting. Display Qualty = sides around. display quality does not convert to polygons(?) Shelf script: Convert to…
So ive finally got my portfolio site finished and to my liking. I think the design is pretty straightforward and easy to navigate, but its also great to have another opinion. I am currently in the process of doing my demo reel for school, so most of the weapons on there (the first 4 i think) will be in my reel, as well as…
Hello everyone, would like to share with you one more of my work. Main target of this project – low poly hard-surface training for 3d games. Some weapon part can be easily baked for lower polycount, but i saved quality for marmoset viewer. I spent about 60-75 hours on this project, at a calm pace :) Everything is done from…
Aquaplastics 2005 : HERE Aquaplastics 2005 Make this your homepage Over one billion people, one sixth of the worlds population, do not have access to safe water. Through this aquaplastics website, WaterAid and the European plastics industry are working together to help tackle this huge problem. Every day you click on this…