hello (sorry for my bad english ) i'm having a little problem with my lighting setup , when i put a simple color to my object and render , and don't get the same color that i pick , i get it lighter . here is a image : i and the same for textures : help plz thanks you ; how i can fix that ?
Hey guys, Does anyone know what would cause the lights to dim and flicker when turning the camera whilst playing in the editor, im on the latest UDK and it was working fine until this suddenly started happening, any ideas?
Anyone know what the tech is for lighting splinter cell conviction? I saw the live demo at pax and it looked really good. I heard somewhere it was all dynamically lit so hence my surprise that it looked that good.
I'll be honest, I'm trying to find some lighting inspiration for a fight scene. I was hoping you guys would have some suggestions of one's that you think are cool. So... Anyone want to help a guy out?
Hello everybody. I am working on a scene based on the image below, from Alexandre Dibone (https://www.instagram.com/alexandrediboine/) Right now I have finished blocking the entire scene, and have a couple of textures in place, for some of the wood parts, and the walls: I'm not really sure on how to tackle my next steps,…
Hi all, im working on a modular texture and want to have emmit map spcae on it too, problem is I am not sure if you can assign different colours to emmisive properties in one material once inside UDK or do i have to make new material to assign different colour every time. Its like i dont want to be limited to just one…
Hi folks I was trying to make a Directionality Lightmaps (Radiosity Normal Mapping) Find whis topic, but unfortunately its outdated and all the images are gone :/ : https://polycount.com/discussion/71538/how-to-directional-lightmaps-with-3dsmax-vray Currently this is what im doing: Here's my 3 basis which i use to bake GI…
Hello, my name is John Diasparra and I am a professional environment artist currently seeking contracts. Please see my attached portfolio album and supplementary videos to show my skill sets. Portfolio Album __________________ Environment Flyover __________________ Archvis Walkthrough __________________ Mountain Sculpt…
Finally i was able to decide what kind of lights I wanted. so here it is. I hope you like it. this is the second level for my portfolio. graduation date is coming soon on March 29th. Santiago Hoyos santihoyosart@gmail.com www.santihoyos.com