Hi! I've started a new project and I thought I should post it here. This will be my first Pimping thread, but I've just made a model that I really like and thought it was time to post it for some critics and comments. So I've based my model on Stephan Martinieres concept for Frankensteins lab:…
Hi, my name is Zygimantas Neviera and I have been an animator for 6 years. I also rig characters, machinery and other assets for my own use with animation or other realtime or pre rendered projects. I am also a realtime particle FX artist. You can check out most of my work here : http://dropr.com/neviera VFX reel :…
Not necessarily a art position, but if you know of any of them programmers that may have lost a position, please pass it along. Game Server Programmer Playnet are seeking a C/C++ programmer to work on game server systems. The successful candidate will work on code for "WWII Online: Battleground Europe" (US and Chinese…
Updated: __________________________________________________ Final submission Story: The signature under the contract was mine point of no return. On the Earth are the genetical modifications and nano technology symbiosis now vorbidden. Who am I to them? A remnant from the era of space colonization? A monster? A beast? But…
Hello, I'm trying to save up for the Microsoft Surface pro, so that I can do digital art on the go. I am selling my Laptop on eBay here. All the specs and details are in the description. http://www.ebay.com/itm/230977501461?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
Hi everyone! I'm a long time lurker, first time poster and am very new to normal maps, etc. I've only been modeling for a year or two now, and I am hoping someone has some advice for this issue I'm having. I modeled this pistol from the show Firefly and was trying to adapt it for use in a game engine. So I retopologized…
Everything was done using Gears of War/Bulletstorm Assets, refactored/new versions done by me. Also the basic lighting/effect were done by me and polished/tweaked/redone by colleagues from work. Museum SP Prologue (GoWJ): Thanks to Jerzy Rogalski and Waylon Brinck for tweaking the lighting and postprocess and to Jose…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Director of Photography to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…
Im having trouble baking the ambient occlusion on to my low poly model. My normal map bakes fine but using the method outlined here http://forums.cgsociety.org/showthread.php?f=234&t=596925&page=13&pp=15 just isnt working for me. Instead of baking the AO it seems to be bake the overlaps between high and low poly mesh. I…
Hi all! Long time watcher, first time poster. I am REALLY pumped for getting in on a competition and I hope to finish this one for sure :D . Here is an initial sketch I worked up that I now plan to work on my ZBrush sketch. C&C welcome and I am looking forward to what people create! Here is my creation so far with this…