Everything was done using Gears of War/Bulletstorm Assets, refactored/new versions done by me. Also the basic lighting/effect were done by me and polished/tweaked/redone by colleagues from work.
Museum SP Prologue (GoWJ):
Thanks to Jerzy Rogalski and Waylon Brinck for tweaking the lighting and postprocess and to Jose Teixeira for effects/particles and Michal Dziecielski for help with shaders :].
Thanks to Piotr Arendarski for bridge model, Jerzy Rogalski for lighting polish, Adrian Kolodziejczyk for particles and Bartłomiej Roch, Gabriel Wigierski for additional asset support.
Replies
http://wiki.polycount.com/CategoryReferenceGameArt