A lastest character that I've just made. Turnalble clip: https://www.youtube.com/watch?v=c3ISsYD5n8I Based on a concept art of Paul Kwon: https://www.artstation.com/artwork/DKxA Topology: Zbrush 4R7 Retopology: 3Ds Max 2015 Texturing: Photoshop CC (Diffuse, Normal, Specular, Gossiness) Rigging: Maya 2015
Ok so after gettin over the fact that saving as a ZB doccument, all i end up with is a 2d image which i can't manipulate in future, and have thus wasted my last 2 hours. i've found something else that winds me up immensely... the .OBJ file i import keeps its UVW map. BUT it looooves to have it upside down, on its side...…
Hi friends. I am very excited about this competition enjoying a lot. Here's my beast first WIP did this weekend. Please give your feedbacks (really important), I am really waiting for that so that I can improve it. Still lot of thing to cover/refine and had to be done by next weekend. And many many thanks to Artist Adrian…
(http://www.videogame.net/vgxpo/index.html) It's in Philly on the 21-23rd of this month. Is anyone planning on going? I live like 90 minutes from there, so I might check it out if I have off during it.
SOOOO GOOD. Just Saw it. What a fun and well crafted series. My favorite cartoon in a long time. Makes me want to know more about future and previous incarnations of the Avatar. Anyone else catch it?
An action movie that looks BADASS! and dont go talking about story because we all know no one watches movies like THIS for the story. [ame] http://www.youtube.com/watch?v=wv4PfF2ys-4[/ame] /discuss
ok rhinokey did bring up this in my other thread, since my other thread is all based around improving and sculpting its kinda stupid for me to post progress of this char in there, anyway just started base coloring and such, Still trying to figure out a good way to paint hair, but im gonna deal with that after base coloring…