I finally got around to do some more hand painted work this is currently my First pass. i believe the concept is from Car Xigang please correct me if i'm wrong. Any CC would be helpful.
Hi everyone, thought I'd make a thread finally. Here's some hand painted textures that I've done, still working on more. I'm fairly new to it, but I'm really interested in the stylized look of video games (WoW, etc). Open for critiques/feedback. I will continue to put up WIPs and completed textures here. Thanks for…
hey everyone. Just showing some progress on a little hand painted, low poly dude ive been working on. Comments and Crits are welcome and appreciated. Thanks!! about 3300 tris total 3 512x512 texture maps with the intention of making the weapons and parts of the armor "modular". Still much work to do. Thanks for looking!! :D
I'm not sure if you know of this or have done this but one thing with layered textures, is on your model you can have multiple UV sets and then link that particular UV set to one (or more) textures/procedurals. Say if you added one more file texture - a dripping rust stain for example, you can create a new UV set and move…
Hello, my name is Jack and I am looking for help. I am currently in my final year at University studying game art and have decided that for my final major I would like to make a 3D platforming game level. I also decided to do it in a hand painted stylised theme. Which sounds great but the trouble is I have never touched…
Hey guys and gals,im having a really annoying problem right now. Mud box wont let me paint on certain parts of a mesh with a small brush. No clue why d: Ive messed with camera clipping with no results. Heres whats happening http://i.imgur.com/ohhAx.png hope you guys can help. Thanks.
Hey guys, just having an issue here and I can't find anything on it. Basically my weight paint values are far too strong. I've lowered it down to 0.0001 and it still acts as though it is set to the maximum of 1. Any ideas?
I am using the Landscape Spline Tool to create a road. Here's what I created for the material using vertex painting directly on the road which has a Megascan Blend Material applied to it. The problem is I need to create this look on the entire road and it's quite long. I can't think of any way to do this but manually. I'm…
I've started practicing my digital painting again, starting with some wood planks. I'm pretty happy with the planks, but I feel like I\m missing a final phase on the sheet of wood. Anyone have any tips or pointers?