The Other Brothers is on Kickstarter! I am excited to see the response after only 15 minutes but I hope even more than my fellow Greenteeth will support us because not only does it mean that we can actually eat and survive the next few months, it also means that we will be able to get real translators, musicians and…
Saw a movie on the independent film channel a long while ago that followed a lady with a lunch cart through an office. The gal had curly black hair and there was this one bit that turned into a dance number. Anyone know what it was called?
Im working on a character and he has a cavalier hat so I need to make a ostrich feather to go with it. How would you guys tackle the thick and flowing feather? I was thinking of having cards come off of a tube of geo that acts as the shaft with my transparency maps on that. photo for reference edit: Im doing this in maya…
Amazing to see other artists work! Here is my attempt. I didn't care much for topology at this stage as I am trying to get a more complete view of my scene before focusing into each element. Please critique so I can improve my work
Who we are: Hi, my name is Dawson. I'm a professional developer for a major US tech company. Outside of work, I'm a writer and occasional game developer. I'm working with a friend who is a developer at a different major US tech company and a talented musician. What I'm building: a cute mobile 2d game where you run a cafe…
Hey guys, over the past couple of months myself and fellow teammate Snuffajuff have been working hard on designing and developing our brand new strategic card game, Ruddy Vikings. The idea developed from our love of simple tabletop games and has grown into something that we are incredibly excited about. The aim of the game…
Hey guys, just wanted to post the first picture of this tutorial I'm making for wood carving panel texturing in Maya and Zbrush. The first video shows: - How to model the leaves and flower - Get a nice and clean mesh flow - Export the mesh to zbrush - Project mesh to a plane with the resolution ratio needed - Adding…
@carvuliero @NikhilR I enjoyed my last job, as the team had multiple prop artists that were tackling the asset creation, while I could focus on simply building the open world map using assets made by them together with the Quixel's Megascans library. I was also tasked with developing custom procedural tools for environment…
Intro What's up everyone - browsed the forums for some time, haven't posted much though until now. I graduated from college within the past year (associates), and am focused on landing an environment artist position. I will be attending GDC come March, and I want to have a fresh main portfolio piece on my site since it's…
yes it was way more serious =) you're taking a very literal viewpoint and I was kind of seeing it as similar but taking into consideration advances. First of all the Romans only had to fear enemies who could reach them, presently and recently it's been proven that america is not invulnerable to attack from countries half…