I'm redoing her now that I use edit poly. The model is currently 2811 polys. And the obligatory GI shot I'm looking for anatomy and construction crits. Thanks!
Hi everyone, here are some pictures of the weapon that I did. I'll start the lowpoly after some changes in the shape and wire and finally make a real-time asset probably rendered in UDK. Can't wait to start texturing this stuff.
Aha! Love the film so much, I wanted to make a weapon from it with Max/zbrush for texture. Post pain in photoshop. This is an older model, didnt finish it before but decided to stop being lazy and finalize it.
Hi guys, Is there a way to transform an object so that it "wraps around" a spline? Like this: thanks in advance! if there is a way to do so it would seriously make things easier for me :D .
Hello everyone. I started this model for my portfolio on Monday. Progress is moving slow as I also work 42-45 hrs a week at my job. Here's some progress pictures.
Thought some might be interested in contributing. Good reference for pre viz a pose for a character. http://www.indiegogo.com/armature9 [ame=" https://www.youtube.com/watch?v=Nd6iodtIG8Y"]The Armature Nine Rig - YouTube[/ame]