yeah i'm infatuated with my job as well. its not every day that you can feel pride in your red-headed stepchild of an industry. the thing i appreciate the most is that this industry is so new, its an explosive industry thats always on the cutting edge of art and technical craftsmanship. the entertainment industry is what…
I know what you're saying and I believe most of it JacqueChoi, but It's not about being a economic superpower, it's more about helping others while using the resources you have and advancing as TEAM HUMAN. Will there be human greed if everything you need is there for you to use, for free? I think if someone wanted to be a…
Thank you Bummer6, About the design: I wanted to create something a little bit less common that what you can see everywhere, and, I'm quite satisfied about the general form for now. What do you dislike in this design exactly ? It left a lot of work to make all functional, but I will to continue further. So keep an eye on…
Here's my attempt at quake 3 model. First low poly character and 2nd lowpoly texturing. The difuse is 1024*1024. There is still some work to do about shoulder and shield in the animation and also some uv borders to clean. I'll try to fix it soon. There's also a big problem with the right elbow, you can see the hole when…
Introduction Hello everyone! We are a group of 14 students from Barcelona, studying 3D Design & Art for Videogames in FX Animation. We would like to share our new and last project. It’s called “Robots, Death & Venice”. We will keep you updated with the progress. We started the project around 15 April and we will finish it…
Gleam team A group of hero misfits on a distant hero planet ban together to make the best of their supposedly useless abilities. It starts off at a trillionare's anti grav, reality warping funhouse high rise and everyone in the immidate town has been invited.Thing biggest superheroes names around flaunt their status, while…
Doing an update of an old pencil drawing, but this time she'll have a complete body. Aside from some of the life drawing sessions at school, I don't have a whole lot of practice with the female figure, so there's bound to be issues. Legs aren't pictured yet since they're in the roughing in stage, like everything except the…
Well Junkie, all I can say is that I'll be following this thread with avid interest as Im in a similar position. I liked your highpoly work, but I think you need to take some more characters to completion. Get a diverse range of character types and styles represented in your folio and you'll be golden I think. You've got…
Thanks ngs616 :) I'm not 100% happy with how the cyborg male character turned out. I think the individual parts, the trainers, jeans, armour and arms are all good but they maybe don't fit well together for the final character. I didn't do any concept drawings which caused problems. For one it slowed me down a lot as I was…
So now that it's in the right section, some thoughts; First off, props to your Uni teacher for having you learn proper optimization so early. These days a lot of artists don't put much effort into this area due to how powerful hardware has become, but it can be very useful to know for mobile games, low budget games, or…