I cut back on my anime watching, but I can recommend some manga. Bakuman. New series by the guys behind Death Note. Completely different in tone, two high school kids decide to create a manga together. It's only just started as well. Beck. It's been mentioned as an anime already, but the songs and singers didn't live up to…
Hey guys thanks for replying. I will try and respond in my half asleep state as best I can I think youre right I need to pick something I like, that's part of my issue. I pick things to learn, not to enjoy, which is probably self defeating thinking to some extent. I enjoy poly modeling more than anything so I tend to do…
I believe it was Stimpack who originally posted this in the tread about a lantern being too green... anyway i copied out this system, as it hauls. Ive only used it once but i think this is what Vig is saying anyway; just thought I would try and keep passing this on. I am copy pasting this from someone else, this is not me;…
My thoughts: 1. win XP 32 is almost dead(near complete EoL). On the other hand it cannot support more than 3,5Gb of RAM(with dirty tricks). x64 is superior in all the aspects. Vista also offers DX10 and video memory virtualization(which is VERY important when dealing with big meshes... and xp64 cannot do this). Some shops…
I’ve completed the modular tunnel pipe set. It uses two materials: A tileable, vertex-painted concrete material for the tunnel walls and floors (512×512 textures). A trim sheet material for the train rails, lights, pipes, cables, and other metal elements (1024×1024 texture). The vertex count is slightly high:* T-pipe:…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Hello everyone! I've always been completely fascinated by fantasy landscapes, so I decided to finally take the plunge with UE4 and make a complete scene. I've poked and prodded at various parts of UDK (back when the Dungeon Defenders Development Kit was released) and never made it very far, and then when UE4 came out I've…
--- Update 07/21/2015 --- I made a post in the comments below, but just to keep things clean I am adding the video up here in the main post as well :) [ame] https://www.youtube.com/watch?v=gut5ermayK4[/ame] Original Post Hey guys, So maybe some of you have seen the progress of this scene along the way, and maybe some of…
Hey guys, I'm looking to expand my knowledge of networking and convention interactions (networking, portfolio reviews etc) to better line myself up to get a job. And I feel like this kind of a list could really benefit a lot of people here on polycount. Personally I'm looking for things in Southern California, but any…
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