Hey guys, this week I started a new environment which will hopefully end up on my portfolio. A little bit about the concept: The idea was to create a science lab environment. To make the lab look more interesting I wanted to combine it with some vegetation. I ended up with the concept of a labratory where they researched…
Hello everyone. I'm an environment artist at Vigil Games. We just wanted to share a few samples of our environment work on Darksiders 2. We are all very proud of our work and the game and we hope you enjoy looking at it as much as we enjoyed making it. Cheers! Ben Lewis
Hi everybody, I upload today my first TOPIC on Polycount. Here my last environment i worked on since 2months. Just a little feedback on bad and good things for my next project will be very nice. COMMENT ARE OPEN GUYS ! :) You can check my other environments here --> https://www.artstation.com/eika
What does model sheet for environment look like? I found lots of T-pose character model sheets, but how should I draw model sheets for an out door environment? If I am building it modularly, do I need to draw "front" and "side" view of a chunk of rock that will be turned around and flipped sideways?
Salary: negotiable, depending on experience Antimatter Games is looking for a talented environment artist familiar with 3D pipelines, 3D asset modelling and Unreal 3/UDK to join the team in a permanent capacity. The role is based in our Falmouth, Cornwall office, and will involve working with our level design team and…
Hello! Over the past 2 months, I've been working on a Red Dead inspired interior saloon environment. Although I've marked this as WIP, this environment is almost finished and I've been polishing it for a while now. Just posted it here to see if I can get any feedback before posting to Artstation! My references were mainly…
Hey everyone just need some tips to keep in mind while modeling a post apocalyptic environment and some tips for lightning...I am creating a metro environment...in unity
ENVIRONMENT ARTIST We are looking for a multi-skilled 3D environment artist to join our small but vibrant team in Brighton for a ten-month contract role. More info can be found here. http://www.paperseven.com/jobs/
Hi, We're after a Lead Environment Artist with a strong focus on environment work here at BandaiNamco Studios Singapore. We're a smallish studio working on some interesting and fun projects with the BandaiNamco brands. Located in Singapore, tropical sunny safe and convenient city state located in South East Asia. A good…
https://www.artstation.com/artwork/qA83ry I was hyped enough after seeing Ghost of Tsushima trailers that I wanted to make something like it for this challenge. It was something like 9 days to June 1st 2020, and I had just a bit more that a week to work on this environment. So I started Megascansing the scene in UE4 I…