Responsibilities
· Set the Visual direction of the project.
· Lead the day to day management of the art teams including Assets, UI, VFX and concept art teams.
· Perform regular appraisals, reviews and objective setting for the art teams.
· Work closely with other departments to ensure the visual target is met or exceeded.
· Actively participate in technical and aesthetic problem-solving discussions.
· Maintain a consistent quality of work while staying on schedule.
· Work within the game engine, to preview, iterate, optimize and polish game assets to achieve the quality bar.
· Ensure good communication and coordination between art teams and other disciplines.
· Explore new technologies on the given platforms to achieve best possible results.
· Prepare and monitor task schedules for art teams in conjunction with Artists and Project Management teams.
· Review assets and levels produced by outsource teams and provide technical and aesthetic feedback.
· Define and enforce good working practices and structure for the given project on scope and resources.
· Ensure good art production standards are set and achieved across the teams.
· Passion for creating stunning visuals.
· Passion for games.
· At least 4+ shipped titles with 2 as Lead Artist.
· An exceptional understanding of Environment, Vehicle, Character, UI, Concept Art and VFX.
· Experience working with outsourced assets and communication with outsource teams.
· Degree level qualification in relevant subject.
· Self-motivation, good communications skills, and a great team-player with a positive and a ‘can do’ attitude.
· A strong portfolio demonstrating art creation ability and talent.
· Understanding of project’s visual style and a passion to push it to the next level.
· Assets optimization
· Working knowledge of Unreal or other game engine.
· Well-organized and detail-oriented.
· Ability to work under pressure to tight deadlines at all levels.
· Excellent written and verbal communication.
· Ability to take responsibility for big decisions.
· Have shipped AAA PC, or console titles, as a Lead Artist.
· Strong foundation in the traditional arts
· Management and project planning experience.
BANDAI NAMCO Studios Singapore Pte Ltd., part of BANDAI NAMCO Group, is a leading developer of interactive content — including all major video game consoles, iOS, mobile, arcade game and online. The company is known for creating many of the industry’s top video game franchises, including PAC-MAN®, Tekken®, SOULCALIBUR®, RIDGE RACER®, ACE COMBAT®, WANGAN MIDNIGHT® and ANIMAL KAYSER™.
More information about the company and its products can be found at
http://www.bandainamcostudios.com/en/
Replies
Also, BandaiNamco Singapore is looking for rendering engineers too!
I'll be short, I read this post of yours and completely get what kind of Lead Environment Artist you need, would you be willing to hire a remote artist for that purpose? We have a huge list of able, experienced, top-quality artists here at Get Incredibles, who are sure to get your job done. If you're interested, please reply here or drop an e-mail at MannAn@getincredibles.com and we'll be in touch with you right away.