As an image, i dont really get a sense of composition or thought put into a focal point, or anything to guide me through the image. It just feels like a lot of noise that together composes a scene. Not that theres anything wrong with that I wouldnt have let the viewer see the rock and open section to the right, it draws my…
(Copied from my other post on the CS:GO forum) I was pretty Excited when I heard the theme for this competition - I've had a fascination with 70's and 80's Sci-Fi for some time now, and my earliest interest was definitely Star Wars. Researching the guns from the original trilogy shows that many of them were in fact…
Hi, I'm looking to collaborate with a 3d environment / character artist on a turn based rpg game. The game is a sci-fi game that features 3D grid based combat and multi-character party adventuring. I'm am a very experienced developer and I've been coding the game for well over a year now. I'm nearing completion of the…
Hi all, I've been experimenting with some technqiues for making titale textures. I have made some square tilable textures using boxes and offseting them 256. This works well. To see/test if the tilling works. Now I have bricks that have been placed on the grid (16) and vertex snapped to getther. Only these bricks are 45…
Hello, So I'm a noob self teaching myself 3ds max. I'm working on skinning my model to the bones so everything moves and looks smoothly when I animate. Heres where my issue is. When I go to use the mirror tool so that I dont have to do my arms and legs twice, the plane is at a odd angle. My model is nice and centered on…
I'm struggling with the mirror function in Maya, as I cannot figure out how to do something that was easy in XSI. In XSI I could "mirror symmetrical" and it would mirror the object across the central grid. In Maya the objects are mirrored right next to each other (without the distance) this is what I want to mirror to the…
This is a project which was assinged to me at work, the project is a 3d hogans alley for police training purposes, i want to make it look nice but frankly i cant get too wild on details due to time and the fact its for police training. but that doesnt mean i cant but a little quality in it,so far all of the building ive…
I like ghibli but i find theyre really overrated, they get way too much attention when theres so many gems that people overlook. sirknight - Hajime no Ippo is a 75~ episode series that works without any filler and the manga is at about 800chapters and still realllly gripping.…
I like your portfolio and your highpoly work. But why are you showing the texture of the airconditioning in your reel when you don't show the model? I must admit I've skipped a little through the video (but did this two times to make sure I'm not missing something) so there is a chance I just missed the airconditioning…
To make it short, isometric perspective is a way of drawing perspective where a cube will be drawn with its 3 visible faces as 3 identical diamonds (with largest angle being 120°), assembled in a perfect hexagon. So all its lengths are the same, hence the isometric term. You'll find more on Wikipedia. IMO the contest is…