Hi everybody This is my latest project. I'm taking my first shot at some nextgen modeling and so far I'm about done with the lo-res version currently at 2904 polys. I'd appreciate some C&C on the anatomy and perhaps if someone wants to give me some advice on how to break the mesh into a high poly version I'd appreciate…
Haven't really been a forum person much lately ^^ but gonna give this a shot :D I really like gnar but I'm gonna try and make him less adorable hehe~ :) so here are some gesture sketches to start out after that I made 2 colour sketches http://fc01.deviantart.net/fs71/f/2014/292/5/2/s340b1_by_nyamesiss-d83e9sn.jpg…
Greetings all, I am currently in the process of modifying my game art portfolio in hopes of landing a job in my field. After posting some of my older work on ConceptArt.org and PennyArcade, the feedback I received was as follows: - I have a weak overall presentation. - I have "incredibly weak" texture work - The way the…
I haven't had to build an affordable computer for a casual user in about 8 years so help me out. MOBO ASUS M4N68T-M $54.99 CPU AMD Athlon II X2 250 $61.99 RAM G.SKILL Ripjaws Series 4GB (2 x 2GB) DDR3 1600 $27.99 after $5 instant rebate cheapest I could find and G.Skill is decent, right? CASE Rosewill ATX Mid Tower Case…
Hi all, I'd like to upgrade my 3 year old PC. My setup is as follows: - Coolermaster CM 690 Dominator black ATX http://www.coolermaster.com/product.php?product_id=2908 - Coolermaster 460W dual 12V rail power supply - Intel core 2 quad Q9550…
Hello I modeled some of these almost a year ago, and never had time to consolidate all in one video until now. http://vimeo.com/29565423 constructive critiques are welcome regards :)
Just found something at a Swedish cg-news site I tend to visit, some of you may have seen this before. Not related to game art but quite fun and interesting to watch :) http://vimeo.com/29348533
I know there are some of you that live in the Dallas, Tx area, and I saw a thread on toronto meet up so i figured id ask if any one in would be down to meet up and get a drink on and meet some new people sometime in the next 2 weeks. I should be in town sometime around the 29th untill around the 13th of octber or so.
My entry for the Turbosquid contest : Lost at sea.Realtime scene rendered in Marmoset Toolbag, models and textures made with 3DsMax, Zbrush and Substane Painter.No additional color correction have been applied.The full scene is 68 163 poly and Cthulhu alone is 47 296 poly.…
It's been a very long time since I posted any work on here. I read about this ArenaNet Art test last week and didn't think I had enough time to do it and figured, what the hell? Why not throw my name in the hat as well? So here it is. All 2995 Polys of my submission. I unfortunately did not get A's in math class so my…