You're right. :P According to a readme in a much later version of the plugin which was updated by a certail "TiCal" (which was compiled in 2003), he removed the warning. This is the verison before Chris Cookson took over. Test export with a properly-mapped model, and also a box, with newer versions of the plugin reported…
> The picture you linked to is broken. I'd really like to get a look see at what your mod looks like. > Anyways, I actually do have a PC case I've been working on since November of 2003. I built the case from scratch, so I don't know if it could be classified as a mod. I call it the Creamy Entertainment System, a game…
Hi! I made a simple animation for my vehicle in Blender. I have two main problems during import process: 1) The orientation of model is different than in animation. The animation is ok, but the model lays on the doors. Should I change something in export what is forward, or just rotate the model? 2) There's a scale…
Hello, I'm a 2D texture artist who is currently looking for part-time paid contract work or a part-time job related to 2D texturing in the game design field. I've been using Adobe Photoshop for nearly 6-7 years as well as related applications, and I'm currently learning 3D modeling using Maya. I also have a strong…
I'm trying to create some flooring slabs in Zbrush and I'm having some trouble, I was hoping someone here might be able to give me a few pointers. I'm trying to do something similar to this awesome sculpt by Orb: http://orbart.free.fr/index.php?Gallery=103 but I can't seem to get my base meshes to work properly. I'm…
I am looking for suggestions. Spine Chilling/Ball Shrinking/Deep/Horrid/Cold/Numb/Conceptual/Surreal/Sci-Fi/Psycho/Thriller movies please. Current list: The Shining[1980](Had to be numero uno) The Thing[1982] 30 Days of Night[2007] Hostel I/II[2005/2007] Let The Right One In [2008] Orlando[1992] Pathfinder[2007]…
Hello, For the next 6 weeks I will be making a next gen game character, including the mesh (12 500 - 15 000 tris), Textures (2048x2048 beauty - 512x512 optimised), rig and animations. My schedule is as follows: Week 1: Concepting. Week 2-3 (at the latest): Modelling Week 4: Texturing Week 5: Rig and animation Week 6: grace…
Good day! My name is Aleksandr. Freelancer. Sculpting. Characters and portraits. Realism, cartoonish. Creating any patterns in MarvelousDesigner for any avatars. For orders and offers write to the email. agaponov84@gmail.com https://www.artstation.com/aleksandr_gaponov…
There wasn't a topic to gather all kinds of interesting reading/watching material. Now there is a topic to gather all kinds of interesting reading/watching material. Please post here all kinds of technical stuff, artsy stuff, talky stuff, but most of all interesting stuff. Feel free to link stuff you've made yourself. Only…
Hi polycounts I've been a part of this community for a long time and I post every now and then but I mostly just log in to check out other people's cool art. Anyway, I model every day for work (stuff I can't show most of the time) and I want to get better as an artist as well as be most apart of the community here on…