Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals) for Media and for Games, i know all the tricks to create a clean rig for game engines and solve rig issues inside it. I can use any 3D software and…
I'm attempting a low poly model for the polycount sub 1000 thread. I'm uvwrapping now. I already set up all the other parts of the body, except for the main body itself. I'm having a difficult time getting a good uv map out of it. I tried several seams, but none of them helped to produce a good shape. Maybe I tried…
At my last job I was an environment lead but unfortunately most of our company got the axe. Currently, due to the location of where my family settled down, there weren't a lot of options. I am currently an Outsourcing Artist who handles a lot of different areas. It's mainly taking work that comes in from outsourcing,…
Hey guys, I just landed an animation job at a company that creates medical products. I'll be working on modeling their products and making instructional video's for their clients and salesmen. It's my first real job, so I'm pretty fired up. :) The thing is, they use Maya 2010... I've been doing a lot of self teaching this…
Just started modeling a few days ago, and found some decent tuts online to get over the hurdles of the learning curve of zbrush. And right now I can't find anything on truly merging two base meshes. I made a tiddie on a separate layer, and mirrored/ merge weld. Then I merged my base model with the boobels and now when I…
Hello guys i need some advice with what i should do.So i am looking for job over 18 months now. I have 5 years of experience and i am from Greece (i have a EU permit to work). I am sending applications all over the world and in all levels. from junior to mid level, even for internships that are not for students. I had…
I SUCK at rigging. Plain and simple. I use maya 2008 and I have watched the DT training video at least 3-4 times and my characters never work. My clusters always disappear when I delete history (as the video says), joints will not deform properly even though I have oriented (spelling?) them, paint weights to verts for…
Hey here are some questions I have that I haven't been able to figure out on my own yet. -Is there a way to work on just one texture? For example, gloss usually has a lot of details you don't want in other maps. Therefore it would be nice if you could just work on detailing the gloss map and not effect other maps. -I have…
Hi everyone! I wanna do some kind of art progress tracker here. I am a beginner but I have some ambitious goals, so I want to start working towards it. I will try to draw as much as I can and will share everything I do related to art.
Hello! I came here for some advice from polycount community (captain obvious). So basically I am props modeler, environment artist or 3d problem solver (pick one or more).And currently when I have study graduation ( not art school just general IT one) I am on the stage of building my portfolio to get to the game industry.…