Pretty much all the main packages have similar modeling tool kits these days. The key to 'which is best to model in?' is the one which you have so finely tuned with scripts/macros/hotkeys/quad-pie menus, and have been using so long and frequently that you know it inside out. I'm a long-term 3dsMax/Zbrush user and as I have…
Showreel link:https://www.youtube.com/watch?v=8bwr0-aocLw&feature=youtu.be 1)Barbarian Model contain 40k triangles: Albedo Map 4K 2)Creature inspired from Moorwen from Outlander Model contain 27k triangles Albedo Map 4K 3)Character inspired from WOW Model contain 22k traingles Albedo Map 4K Polycount does not include the…
My name is Radu Mitroi and I am looking for a 3D props modeler. You should be able to create interior props for an old abandoned hospital. The game is horror so the textures should have some blood on them. The models should look realistic. You don't have to create every model, if you find a useful model on the internet and…
Hello all! This is my first post here at this forum. I have been lurking around for a while and I have been admiring the many great low poly models being shown. But now I feel I'm ready to show some of my own stuff. I am a noob modeler (hobbyist) and I use Lightwave 3D and Photoshop. The model I am making is my first…
I was told by an artist peer that I should post my stuffs here. So just a bit of a background information about this thread. I want to switch from being a 2D to a 3D artist, I have very little knowledge about 3D and i need you guys to lead me to the right path of making a model that is usable for video game. I will keep…
Hi all! I'm seeking some advice for my workflow... I have a project I am getting started on that involves modeling an island. I have plenty of reference material for how I want this island to look, such as top-down drawings of the specific shape and size of the island as well as landscape features and several buildings,…
Hello Polycount!! I am slowly learning new things with 3dsmax :) and i am loving it! I am here today with a small Favor to ask, This is the first image of the model, It is a front view This is a back view of the Model This is a Top view of the model This is a Bottom view of the model The next 2 images are Random angled…
this is a thread dedicated to modeling quality blindness(for lack of a better word), e.g the problem where you spend hours working on a model, and essentially go blind on which changes are good or bad, and the best way of avoiding it. many of my previous works looks hideous compared to what i'm doing currently, an example:…
Hi Guys, just in trouble with some UVs i want to copy from my 3DSMAX LowPoly Model to an imported decimated zBrush LowPoly. I Click and drag the UVW Modifier to the decimated Model but nothing happens. How can i copy my 3DSMAX Model UVs to the decimated Model? Thanks, Gazu
I am coding a Q3A version of the CSS Zombie Infection. I need some low poly zombie player models. If anyone would be so kind as to give up their old zombie player models I would really appreciate it. I am at the point where I have enough code written and compiled to add a model and begin coding around it. I made one post…