Hi, I am studying the basics of animation and I need help with rigging in Maya. I have to rig a character with a weapon which is attached to his backpack through a flexible metal pipe. I need this pipe anchored to the backpack but able to follow the hilt of the weapon when the character moves it or attacks. In addition,…
I've got a character model I've been working on, and I just got him rigged and enveloped in XSI 5.11. But after I had got all that done, I realized when I twist the character's wrist +/- ~90 degrees (the full range of motion), the polygons in his wrist get all twisted up, and his wrist collapses. It looks like a cardboard…
Hello, I'm one of the leading developers of Song of the Firefly. This game is a 3D exploration platformer set in a post-apocalyptic England. The game has already been Greenlit on Steam, and we are in the process of preparing to raise funds for the project. We are looking for someone to model, texture and rig characters for…
I'm following this tutorial: http://www.digitaltutors.com/tutorial/1976-Rigging-Hands-in-3ds-Max But i'm curious about more info on rigging and animating first-person arms and hands. Is there any videos that you guys recommend? :poly142: Also, which tool is best suited for beginners? Maya or Max?
I'm looking for a rigger that could adjust my current character rig so I have more control over the character's collar. I just want to be able to bend and move the collar a bit in situations like the image I attached showing it interpenetrating the chin. Having control on the front part of the collar that's on the…
I got this character I have been working on for a while that I plan to rig and put in some game engine. Probably UDK. He has these tube things that run from his backpack thing to his gloves and boots. Right now they are just cylinders that are path constrained to a line. I'm not quite sure what the best way to make these…
Hey Guys, I have a basic Question. I have a head Model in Maya and I textured it (Skin Displacement and other Displacements). Now if I rig my head and make my model Smile, what is going to happen to the applied Displacements? Are they going to "stretch" with my model or are they staying at their place? I hope the…
I have a fully rigged character, and I'm trying to set their mesh as a 'Passive Rigid Body' in the dynamics (aka FX) shelf. When I try though, it just pops us with this error saying '//Error: line 0:' Is there any way to work around this? If not, can someone drop me a tutorial on how to do a chain rig for a character?…
hi, i need help to create rig for the grand piano action in 3ds max, the example here https://www.youtube.com/watch?v=XArz6uCsrA0 i started to learn animation recently and can not understand the method to do the rig for this.I would be grateful if anyone could tell me how to do it. The max(2014) file is attached