Hi there, this is the progress so far for my uni project using MoCap data to create a music video kind of animation to 'The Plagues of Eygypt'. I decided on motion capture for my project as it had always bugged me how i had never managed to grasp it and wanted to at least try my hand a using mocap data and lip synching the…
Hi Guys I'm working on a school vfx project for simulating Crashes, Particle Smoke and using Green Key footage. My concept for this project is A girl walking into a garage to her car until suddently a car flashes on his light and start driving towards her. Then tries to show of by drifting around her but eventually fails…
Hello there! Complete newbie here, started self-learning 3D via Blender and tutorials 3 and a half weeks ago. I have since bought a few courses but decided to finish this project that took me 2 and a half weeks. This is a render of my full-time job office. The main challenge for me was that we are not allowed to have any…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Hi guys, Our names are Anna Kay and Kat Unsworth, were both third year students on the Game Art Design course at De Montfort University and this thread will document the progress of our Final Major Project. Brief Introduction / Overview Dropbear is your typical dank, drab club that youve heard of from one of your more…
Hi guys! First time posting here! For the contest I´m doing Xayah and Rakan as part of the Project universe. Those are some of my favorite skins and Xayah is one of my favorite champions, but how could I paint Xayah without her inseparable Rakan. I think this two would fit nicely in the futuristic universe of Ionia. And…
Hello! I'm a senior in a game art and design B.S. program and working on modular assets for my senior project / portfolio. I posted here a few months ago and had a bit of a wake up call as to my skill level and process. My work still has a long way to go and I'm absolutely grateful for any feedback you can give me on it.…
We are four developers (programmer, two 3D artists and a level designer) working on a 2 - 4 hour 3rd person cyberpunk game in UE4. We are still very much in the early stages and looking for a character designer/animator. The main focus will be creating characters in adobe fuse and making facial as well as other animations…
Hey guys, first time posting on here, my supervisor suggested putting my progress on poly count as there are a lot of helpful people who can give my work some constructive criticism, so if you could give me any tips and pointers along the way it would be greatly appreciated :) . Research (moodboards) (Useful website I…
[ QUOTE ] [ QUOTE ] We arent like other groups that claim to have a "REVOLUTIONARY IDEA" and hype the hell out of lame ass ideas. [/ QUOTE ] And how would i know that? Because you say so? Most of the teams make similar claims, if you claim to be any different then prove it. I mean no disrespect just the internet is full of…