Hi guys! I’m a Unity3D-developer and I’m working on a Mobile Game Editor - the app where you can code mobile games right on the mobile device. Currently it’s on a relatively early development stage. Nevertheless I’d like to gather the feedback on what I’m doing. Please, take this short survey (there’s a short demo video in…
Hello all, Very newbie question, but I've double clicked on a Material Instance, and it's taken me to a big material sphere with some parameters to the right. How do I get to the node editor for this material? Can you only edit nodes for a Material and not a Material Instance? It's a material from Megascans that I exported…
At what versions of Photoshop is the nDO Painter Mode available? It's a mode I am drooling over and I have a feeling I'll have to upgrade my version of Photoshop to warrant the feature. I'm currently using v11.02 and it's gotten me this far. CS4 is where I stand at the moment. I don't have access to Multi-Normals either…
Hello,Was curious if anyone knew the type of filter the atomic Normal node uses inside Substance Designer. The Sobel Normal and HeightToNormalWorldUnits has a PP that illustrates better whats happening with the conversion from Height to Normal but the atomic Normal node I don't know what it's doing. Anyone have any insight…
Recently I've watched tutorial about redshift for c4d and houdini , and I keep seeing some node I couldn't find in redshift for maya like RS ramp、RS Abs 、RS color compositive.....and more , I just couldn't find those node in maya , why is that?need help please~
If this is what it takes for people to start using the ESRB then so be it. It's sad this is how far it had to go before people took notice of it =. Hopefully when the clueless get caught up, this can be relaxed. [ QUOTE ] Soon were going to have a "War on Videogame Violence," [/ QUOTE ] YEAH games win! Hopefully England…
Hi all, New Unity user here. I’m coming with experience predominantly in Unreal so Unity is new for me. * I’m having issues getting Unity 6.3 with HDRP to use packages. Whenever I install a new package I get the following error message and not sure how to resolve it. My Unity hub version is at the latest version (as of…
Ah I found it.. for whatever reason you have to enable nodes by clicking "use Node" why would you have to enable nodes when that is all the node editor is used for. weird but okay
It might be worth looking into the differences between legacy and pbr shader math. By legacy I, of course, mean lambert/blinn models. I make shaders quite often, for effects and simple things. The approach I use for building up any material is from a simple set of nodes - the core shading, then expand from there. At that…
Art is more fun? wtf?!? no I think the point is it's a lot easier to post some art as to post some code at online boards. coding is a lot of fun and there are a lot of coders outside. But if you're a coder you have to work longer on one "thing" before it's ready to be shown/used anyhow.. I would say.. give yourself a…