here are some update shots :) [ame=" https://www.youtube.com/watch?v=07MpjfkiQ34&context=C49d8f8fADvjVQa1PpcFMrss-8odu2gRb54z83IYl4iuqJ9PwC2Bk="]City 1080 3 - YouTube[/ame]
Well I didn't get as much time as I wanted on this but I worked as hard as I could And I'm pretty proud of the results. I ended up at 8k tris witch I thought was pretty good. But First, my thoughts on Handplane as a baker. I didn't have any problem with what it produced. I had some pretty rough UV's so I was expecting a…
This is a high poly model of the M-308 Gunner from the NES game Metal Storm. A low poly will be made from here, then unwrapped, baked, painted, etc. Some of the biggest challenges were related to making a 3d dimensional machine that actually works, based on 2d anime-style references that don't actually "work". The back was…
TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. It is the successor of Subdivision Reversion. • It is now 100 times faster, being a native 3ds Max plugin, not a maxscript…
Hey Guyz :\ , I Founded a new Blog WIth All of of my 3ds max RIgged CHaracters and Animals Collection :poly121: .A lot of Character Are also Rigged by me. SO i also want that you people checkout My work and all other stuff .. It also Has animation mentor :poly142: Stuff For 3ds Max.. so For Now its Not Completely Updated ,…
This bastard caused me no end of problems, dunno why yet, but Daz helped me work em out thank god. :P Had to model a WW2 plane for class. I know squat of WW2, and an equal amount about games, and decent refs weren't too easy to get, but this is what I came up with. Crits would be very welcome. It's due tomorrow but I can…
so I'm batch rendering my model, but when I do it, it removes the textures, rendering regularly doesn't remover the textures, anyhow here are the settings HD 1080 Frame padding 4 Saved as a tiff if anyone has any answers it will be appreciated.