so I'm batch rendering my model, but when I do it, it removes the textures, rendering regularly doesn't remover the textures, anyhow here are the settings
have a quick look in your asset manager and mae sure your paths are sensible - maybe something is pointing to the wrong location - this can work fine in normal use but confounds the distributed render and probably bach render too?
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Which software packages are you using, what do you call 'regular' rendering, screenshots, that kind of stuff.
If you move the time slider to another frame other than 0, is it messed up when you render "normally"?
good luck!