hm..i would give it some more strong highlights and fix the b«clothing, right now it doesnt seem like folds, use more dark color to define fold depth and slight highlight . Still a solid piece
sweeeeeeet! at this stage of texturing it looks like alot of that geo in the torso could be omited b/c its not really doing anything. just an optimizing suggestion =) not sure what else u got planed, might need it after all!
Any comments on this? Its supposed to be a magnetically propelled motorbike (hence the tire-trench, and lack of axels... its magnetically suspended and rotated. And yes -- it will have a texture :b Kinda hard to UV map an unfinished geometry. Any opinions? (also looking into smoothing out the edges somehow)
hi this has probably been answered before but I can't find it. basically, if I want to add an extra row of quadrangles from point a to point b, essentially adding an "edge loop", what is the best way in edit poly mode? thanks.
Hello and welcome! I am currently working on a concept for my 3D Portfolio of Samus Aran from the Metroid series, combined with the design of Portal 2. I am aiming for it to look as if Aperture Science designed and built the power suit that Samus is famous for, as I thought they would be great to mix together, while…
Hey everyone, I tried to look up the issue I am having but the closest I get is field of view or aspect ratio solutions but none help solve my problem. I hope that the problem is not deeper than that but I feel like it might be. Basically I have a scene block out set up in 3ds max with a camera to "Ideally" match what the…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
Cover your desk with them, get some blinkenlights, and then use them exclusively to do your art. Get a lab coat too. You'll look like some crazy scientist from a cheap 60's B-movie.
this is some really awesome stuff. I love how efficient it is. the sci-fi stuff at the top really reminds me of the old B&W Robotech: Sentinels comics in a very good way. And you wail at 3d? so cool!