Hi, i am recreating the Krew's saloon in Jak and Daxter II. My goal is to get a next gen look to this environment from the PS2 era and learn more about UE4 and asset creation. Here is the in game screenshot: http://jakanddaxter.wikia.com/wiki/Hip_Hog_Heaven_Saloon I am starting to blockout the proportions: Once i'll have…
This is my first time posting on here so please let me know if I'm doing something wrong. This is a portfolio piece I made over the past month and a half. All rendered in UE4. I made as much as I could from scratch the exceptions being the mouth, eyes, and base skin shader which were modified from the Digital Human…
Hey all! I have been meaning to post this up here and so I decided today was the day. Did some work for Kollide Entertainment on their title "Broken" as a sort of previs in UE4. Also did an article for 80 lvl on its construction: https://80.lv/articles/clinton-crumpler-closed-quaters-environmen-design/ Also talked a bit…
Edit: Updated with new screenshots. Hi everyone, Here are the results of an art test I've been working on this past week. I was tasked with creating textures & materials for a snowy road segment. Used Substance Designer, textures are about 99% procedural. I have a bunch of parameters exposed in the substances and UE4…
Hey guys! I just finished working on a new diorama environment. This one was pretty cool to do since i did 3 different lighting setups. Rendered in UE4. You can download and play this scene built as a standalone app using link https://mega.nz/#!xh9zyAyb!1uGiPiOMGUvGFZu1EbXWQcPMu_5QNcPLaReNf5KbEbo Controls ingame are: z, x,…
This is a relighting and upgrade project (from UE4 to UE5.2) I did lately to understand capabilities/usage of Nanite and Lumen. I was looking for a time to get into the new features of UE5 and create environments/cinematics or whatever I can do with it! https://youtu.be/j7-cvQIsetc Abandoned Apartment project is already…
Hey all, I decided to try my hands at remaking one of my favorite levels from one of my favorite games - you guessed it - its another HL2 remake.For those that don't know what i am talking about here are some screens from the game: So i started by importing the original map with a tool called Crafty and the result is this:…
Hi everyone! I´m sharing my latest project I have been working on in Unreal Engine 4. I created this based on lots of reference of streets and alleys of tokyo, like these: Mostly everything is modelled and textured by me, although I did use some assets from the UE4 marketplace like base metal materials and small meshes to…
Hey guys, over the break made up another lighting study in UE4. Only have some screens at the moment but will post a couple breakdown pictures later in the week. The terrain was done in World Machine with the help of GeoGlyph and textures were done in photoshop/substance. Only other thing worth noting is that the terrain…
Hello, I started to work on a new project, this time I wanted to go with a steampunk theme. At the begining it started as the steampunk bank vault but as the idea unfold itself during the process, it transformed into mysterious steampunk capsule. I decided to put it in old victorian factory environment as a place where…