Thanks for your help earlier, I've got this so far: fn getNumbers =( local listArray = #() fileS = openFile "C:\\numbers.txt" mode:"r" while not eof fileS do ( lineInfo = readLine fileS append listArray lineInfo ) close fileS for i in listArray.count do ( print i )) My only problem is that my last for loop doesn't work. If…
So Something that has been bugging me lately in maya is that when working it's very rare that I'm actually on the origin for any gven shape (gotta see relationships in context of the actual location) So this has given rise to me creating a cube and snapping it to the nearest vertext I in the area I'm working in. The…
Yea, realize not our forte, but thus far have not found anyone experienced with the UDK whom can give an answer. If nothing else, those of you working with programmers and technical oriented might know. We are having multiple issues getting UDK to see on each users end, all the assets we are using for our folder outside…
hi all i need help with something i got this code somewhere on some forum , don't remember where but i love it , works wonderfully on a rotation script controller i need to do the same thing only on a single axis to auto turn a wheel and im failing at converting it to work for my needs any an all help would be greatly…
I know what I want to achieve, I just don't know if it exists and/or what it would be called. This script/effect takes the colors of an image and a mask (or selection) and "stretches" the colors on the edges of the mask outward, away from the mask. Another way to describe it could be: Each pixel outside the mask will take…
Hey guys, making a long story short here but today my new ssd (1 tera) arrived. I was all happy and decided to clone my old SSD to my new one. After this process neither SSD's wanted to start windows so I had to reinstall windows on my new SSD. Unfortunatelly this means that all the little scripts that I found/ keybinds…
I've decided to follow up the call for MAXScript tutorials with setting up a patreon account where I'll start putting together a guide for intermediate MAXScripters from the bits and pieces of my know-how. I see very few people creating scripted primitives or modifiers, yet they are really useful and fun to work with, and…
You might be able to use Layers. You can then probably use timeline to keyframe the layer strengths for an even quicker swap. Just from a quick test though, this seems to work good for preserving masking but not so much for actual details; those could get warped as the other layer nears an extreme. An alternative would be…
miauu's Manage Links helps you to link Sketchup, Rhino, Autocad or your preferred BIM or CAD program with 3ds Max. It is incredibly fast and will save you ages. Heavy files with millions of polygons are processed smoothly and fast. What it does is to import the models, clean and fix the imported geometry and split it in…
Hi all, here my first post! I have this script that outputs FBX files from Maya to Unity, now, I see that in the manual interface for FBX export there is an option for Audio including... ...and I have found all other needed commands in the Maya help, but I am still searching for this one with no luck.. some relative…