Hello, I'm looking to hire a few 3D artists (or one depending on the scope of your skill set), for an independent project. I would be needing several models of a diverse set of characters such as robots, soldiers, creatures and environments as well. I would need someone to rig all of these characters, the rigging must be…
Hey I was wondering if anyone had any suggestion on the subject of rigging ? I have a friend who let me barrow his copy of The Art of Rigging Vol1 which has been a great help so far ,but I have to give it back to him eventually. So if you have any books that come to mind preferable physical not e-books that would be great.
Hi, I have SkyPanorama but its JPG format. I wanted to use this in my EnvironmentMap in SP but it doesn't work. Does SP only suport HDRI? is there any way I can still use my jpg environment. Thanks
Hi folks I am rigging a character for UDK and yesterday having 3/4 of the rig done I realized I messed up and it wont work,so learning twice and redoing it. So maya skin weights question. Can I transfer skin weights from my old model/rig to new? I exported them onto uv maps, no vertices have changed, just bone names and…
I've been provided with a rig in a .max scene file that has already been rigged and animated. I don't know Max at all so I sent the file to Maya as an .fbx. The model is still too high poly to be included in game, so is there any way to reduce the poly count while preserving the animation? Or am I out of luck?
Heya All, This is a paid gig. Need a Zbrush creature character artist with a fair amount of anatomy knowledge but able to push proportions. You will be provided some concepts and be able to work off of those. What I need for you to provide are some base concept sculpts with some of the anatomy sketched in. So just the…
So.. I've got a fairly far developed rig. I just realized I've been naming the joints based on the side of my screen they're on rather than based on the character. IE the character's left elbow is named Joint_Elbow_L for everything to do with the Elbow. Controls, IK, ect. I'm aware that this can be worked around.. but it's…
Hey I'm working on my rigging showreel but I don't have any models to rig. I don't want plain human type characters, I need more unique models (e.g. quadrupeds). send me an email at kieran.n.william@gmail.com or just send a PM. Thanks
[ QUOTE ] I'm trying to learn how to rig in max7. I have read a few tutorials on 3dtotal, but they aren't explaining it very clearly... Maybe someone could point me to a better tutorial... [/ QUOTE ] Sorry to repeat the old refrain, but have you tried the tutorials that ship with Max? I haven't seen simpler or clearer…
Looks like it destroys atmosphere, light pooling, and layering. Readability is worse imo. Everything feels like it has its own lighting rig, and thus nothing sits in the scene together.