Home Technical Talk

(Modo) My Rig's (joint names) left and right are backwards...

Travisty
polycounter lvl 2
Offline / Send Message
Travisty polycounter lvl 2
So.. I've got a fairly far developed rig. I just realized I've been naming the joints based on the side of my screen they're on rather than based on the character. IE the character's left elbow is named Joint_Elbow_L for everything to do with the Elbow. Controls, IK, ect.

I'm aware that this can be worked around.. but it's a rig that'll be used for a lot of characters and in a game engine where bone names matter a little bit more. Does Modo have a "mass rename" function? I can probably rename them manually and it would likely only take about 30 minutes. Can't do anything with mirroring as I'm using schematics, IK, constraints, ect. and breaking dependencies would be starting over from the base rig - far more than the time and work it would take to manually rename.
Sign In or Register to comment.