Hello, We are looking for a talented freelancer to create animated 3D cartoon fish for an upcoming game. The fish would need to be in a "Finding Nemo" style, similar to the one in the below link: https://app.box.com/s/32wztrkn2c0qep4nqqj2t0mqje1vori8
So I was going to use Substance Designer to bake my meshes but I noticed right away that something was off about the bake. So I decided to test out my theory that SD's bakes were sub-par. The goal is to have a cage-less workflow. This elimates 3Dsmax right away. So we are left with Xnormal and Substance Designer. This…
I'm an aspiring 3D artist, I've been applying for jobs everywhere, had a few interviews and promises but nothings ever happened, I eventually got a job in QA, I was told it would be a foot in a door and I agree. I'm now almost a year into QA and it takes up all my time, I've used the internal applications in my workplace…
This may seem basic to many of you, but I am looking for suggestions, tips, anything really to get started showing off some of the textures I've been creating using Substance. I continually see people showcasing the sphere + smooth cube, and I have a hard time believing that it's just a screen grab out of Substance…
Hello folks. After playing SH2R I was curious how to make cloth and plastic like game has in hospital basement. It might not be physically accurate, but most of the time looks convincing enough and most importantly - pretty cool. A is straightforward, this kind of thing I can do since this is what most tutorials show -…
I would think there is a way to export the mesh correctly scaled from Pixys Studios or inventor. If it's importing with incorrect scaling into max from an FBX, then something is incorrect with the scale before it's even imported. Max won't apply scale to fbx's that have models with say 235% scale or whatever, it'll retain…
Hi, I am learnning 3D modeling. I've been working on a car lately, and I'm basically done with the modeling , and starting to unwrapping UVs. I was originally going to put part of the car frame and the wheels on one UV map, but my teacher recommended that it would be better for me to put the wheels on a separate UV map. It…
Question states it all. I have lurked here, tried many times, failed many times. But to quote Silvio Dante... "Just when I thought I was out... they keep pulling me back in"