I've been really inspired by Joe Pikop to start sculpting out high poly characters. I've never done this before so here's my first shot. These are some screen shots of my work so far, I've decided to post it now that I feel pretty adamant about getting it done. I'm looking for any kind of crits, like what I'm doing wrong,…
Hi guys, after a while, I recycled a Merle´s head I had, and decided to continue it for "next gen games", so i finally finished the sculpting. C&C are welcome! Hope you like it, cheers!
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…
Hi PC! Just a short question: Is it possible to paint or to sculpt this "HighPoly Look" with nDo2? Is there a special technique or a video tutorial how this would work? Maybe by using the UV Isles and then paint that on the border edges of the UVs directy in Photoshop. Paint -> Convert This is just an Idea to avoid normal…
For my final year at university I am doing a project based on this concept. I will be finishing off the high poly then re-topping, unwrapping and finally texturing it. This is the sculpt I have so far, any feedback would be greatly appreciated! Especially if anyone has any great hair tips, It's the thing i'm finding the…
Hey guys, So i was initially making a bust in zbrush but thought i should make something a little smaller atleast until im totally comfortable with the software. Anyhow im just going with an open hand and arm sculpt at the moment Im at really early stages but would appreciate any criticism on the current shape of the piece…
Hello, I was thinking about this lately... How much is important to use tablet for digital sculpting of 3d characters? what about mouse? Could you share your best work or the work of other 3d artists that is done by mouse (without tablet) ?
I am going to try and create a few portfolio stunners and this will be my first female human sculpt and character. I am following a tutorial as it will take me through some techniques and programs I have yet to crack open. Namely Marvelous Designer. I am self learning and am going to take a CGMA course this summer. Any…
Hello polycount community, recently I've released the first version of Dilay, a free 3D sculpting application for Linux and Windows. It provides a number of intuitive modeling tools which locally subdivide the mesh where more details are required. You can download the Windows installer or get the sources from GitHub (see…
Here are some work in progress grabs of a little project I've been doing in recent lunch breaks. With 'Rhino' being announced as one of the villains for the Amazing Spiderman 2, I thought I'd sketch sculpt my own version in Zbrush using Dynamesh (This started out as a simple sphere). I've given him a power armour…