Hi! I think ziz makes a good point, the environment would benefit from some more geometric detail. I would look at the silhouette of things, that those don't read overly low res/ facetted. Situations that silhouette the most would be probably edges/ corners. I think generally having more geometric detail around camera/…
Hey Guys, So I'm making this scene right now: And somewhere along the line I must have deleted the standard skybox that comes with new Unreal Projects. I'm not sure when I must have deleted but I do know it was likely by mistake while deleting something else. My issue now is getting a new one. I've been doing research on…
And It's finished! Arstation link https://www.youtube.com/watch?v=6xeFsIaQB_I&feature=youtu.be First Post Really liked working on this one, took a bit long to finish it but learnt a lot from it - mainly foliage and Unreal related. Block in of a scene I've been working on for about a week on and off, also my first foray…
Not arguing with you on that. You're absolutely right, and it's bullshit. So... now what? I guess I'm having a bit of a hard time grasping you guys' end-message. So yeah, Republicans (the leadership) are a-holes. Do you suggest we take away their freedom of speech? I mean, we allow Nazis to hold rallies, and for sure we…
Hello there! I tried myself on an animal-themed character and I chose a frog for this. For practicing the whole workflow I want to create the character from the concept to the finished model with game-ready topology. My goal is the finished character with handpainted textures. This pic shows my current status of the…
Hey everybody! For a couple of months I've been working part-time on a game project. I just finished a teaser for the alpha of the game, so I think now is a good time to start my own thread here to post occasional updates. Art-wise it can't keep up with many of the cool things being posted here (my last 3D work was for the…
...as in a Submarine. I had an idea for a UE Master Material for vehicle panels, which became rubber tiles, which became a whole submarine. Possibly because I've been getting back into the Ace Combat franchise, and big floating/flying things are cool. I'll be updating this post on AS up until it's finished with (in one way…
I'm working on a script and observed a weird behavior and wanted to share it with you guys. I deleted everything which isn't necessary - that's why the structure of the script might seems confuse. Situation I use a DotNet DataGridView and fill it via MultiThreading (CSharpUtilities.SynchronizingBackgroundWorker) with data.…
Dynamesh vs Modelling: It really depends on yourself and where you feel more comfortable. From my experience Dynamesh is far more tempting for beginners because they get the feeling they can skip the 'boring' modelling and postpone it till the end, while enjoying sculpting. Problem is - if you are not completely…
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…