Update: stump finished. i just need to add the tertiary details, but this will take no time. started experimenting with the chain and the shield but I'm still on the fence about the chain. I'm planning on using this asset to start learning animation. I already have a well-rigged humanoid, but if i port the model to UE5, i…
A question came up today while I was in thought and I thought I would pose it to the community to see what responses you guys had. What do you guys weigh for pros and cons when evaluating multiple job offers? The list I have so far is: Salary - Obviously this comes into play. Salary requirements often fluctuate depending…
Hey guys i though i would try and enter the EVE design a ship contest and would like some crits. thx The stern: and the Bow: I know that its a little wide atm it will be thinner towards the bow of ship
Hi Andrew :) This can become interesting! I dont know anything about bows, so why have you flattened the outer most curves on the bow on the right side? :)
Hey everyone! This is my first textured 3D prop. I’d love some honest feedback—what parts of the model and textures are working, what feels off, and how I can improve realism. Any tips are really appreciated!
Hi guys! I am learning about 2 ways to texture large landscapes. Mask creating and terrain creation not a problem. I am more interested in texturing workflows. If someone who is pro can gave some good tips, pros cons what is usually for both terrains for games or in 3ds max, Blender. If I have 5 masks and textures for…
http://times.hankooki.com/lpage/tech/200504/kt2005042418062311810.htm Basically reports that there is a virus out there that will eat .mp3 and .com files. so first it deletes all your mp3's all good and evil ones, then wrecks your machine with removal of the .com files.
My OCIWS textured and ingame! The idea is it would act similar to a phalanx CIWS. A CIWS tracks and destroys incoming mortars. The one for the spacestation would do the same for incoming anti-satellite missiles.