Hi guys, have been a long time since my last cartoon style enviornment work,this time I want create a scene from one of my favorite Chinese cartoon:Legend of Sealed Book. It was a 1983 cartoon movie that truly masterpieces.Fromthe character design to enviornment design,fill up wiht triditional chinese painting style that I…
Hello,How can I UV / Texture a complicated scene with multiple objects to look as professional and AAA as possible? I'm hoping to upload it to multiple places once complete such as sketchfab, cgtrader, turbosquid and eventually get it into Unity to display it in engine. For understanding of the scope of this, it is…
Hello Polycount, I have recently started to pick up 3D again after almost 3 years out. I have went back to the basics and modelled a scene in Softimage based on a concept piece. I am in the later stages of my personal project and about to go on a weeks break so I figured now would be a good time to receive some feedback…
particle effects It's been suggested to me (numerous times) that I create scenes to better show off my particle effects, so, based on what you see on the page linked above, would appreciate ideas / input on what to make. Feel free to suggest other effects that would work well together with the existing ones. I'm not…
Hello all! If I got it right, this is the place to post the WIP for my entry, so here it goes :) What I'd like to do is make a scene in which the Undying and the Lifestealer relate and pose together in a surrounding that will be based on /inspired by the following image: To a certain degree, more or less I am not sure yet.…
The Little Prince is looking for Scene Set-up & Assembly Artists to join its team in Montreal. The Little Prince, based on the beloved book by Antoine de Saint-Exup
Hi;) In this post I want to show my last work. It’s an Unreal Engine 4 scene of a beautiful "Solna Centrum Station" located in Stockholm. Used soft: 3d Max, ZBrush, Substance Painter, Substance Designer, Unreal Engine 4, Photoshop ArtStation: https://www.artstation.com/artwork/XBDGOa Detail Lighting Some used materials…
Hi guys I am importing a set of DWG blueprints which have a huge amount of different groupings that are being quite annoying for getting the scene organised. I'd like to delete all groupings so that I can start fresh. Is there a way to do this in Maya?
Hi guys, I wanted to share the latest project I'm working on. It's a personal environment project. All the models were made by me. Textures were sourced form quixel and/or made in Substance Painter If you guys could give me some feedback on what I could change/improve to make it better I would really appreciate it. Thanks!…
Heyo, thought it might be a good idea to actually post something that I'm working on to get some input from you guys. I'm currently working on a scene which is intended for my portfolio (which I haven't updated in far too long). Anyway, here's the moodboard: I've however focused 90% (so far) on the middle-bottom picture. I…