Hi everyone, hoping to get some good critique here while I try and update my portfolio. I'm currently a 3d games artist at a small online/ios games development studio here in the uk, my true calling though is more towards the higher end of gaming and film, so I'm steering this new demo reel of mine towards that. So the…
Hey everyone! I recently finished up a tutorial on creating game ready procedural Rocks assets for UE4 Hopefully you can learn a thing or two on my process and feel free to let me know if you have any suggestions, critique, or questions about anything you see! Video preview https://youtu.be/GmYNEkHl4ik Free Demo version:…
Hey everyone! I need to texture a spaceship. There are 10 parts to it and I need to create a color ID map for each part. Some details are not geometry based, meaning they would need to be hand painted/masked not by geometry. If I did this in Photoshop with 3DO it would only be able to look at one map at a time so it would…
Hey guys, I've been searching everywhere for a way to create planes with UV controlled by splines in 3ds Max to make placing hair cards a lot easier in that program. The only way I know similar to what I'm trying to accomplish is by using a set of modifiers like I'm showing you here: This is obviously not the cleanest…
Hi, i've tried to use DDO and faced with the problem. I load all elements and press "create". And I see this window after all. Although it should be like that according of tutorials. These tabs (Albedo, Bump, etc) just don't appear and i can't use program. – I've tried with several english versions of Photoshop – There is…
We are looking to expand our team with someone to create pre-built supports for our new resin miniatures. This ahould be done in Chitubox. Artists must have these skills: * knowledge of Chitubox * understanding of supports, overhangs and 3d printers in general * Checking finished models in Preform is recommended Interested…
Hi, How would be the chances for applying as Environment Artist if you have something similar to the Cinematic "Rebirth" created by Quixel. The Cinematic impressed me a lot and i was wondering if that is already the highest level of Environment Art and it's gonna get you "100%" a Job
Hi I am trying to create a portfolio for my art station profile, my focus is going to be Game related props and some environmental modular pieces (walls floors etc). I recently watch the Killer Portfolio or Portfolio killer talk on YouTube and they make a remark that it is highly recommended that you show your work…
I'm creating a small interface and I'm wondering how to keep this on top of other windows, specifically the UV editor, but I would be happy if it was just on top of all windows all the time. Anyone know how to do this?