First off, let me start by thanking all of you for reading and replying! I really appreciate it! JEDTHEKRAMPUS I don't actually know. I am just exporting from 3dsMax as an OBJ with texture coords, normals and smoothing groups checked, and just putting it into Xnormal. If you could elaborate on how to do it and test with…
from player percpective : I used stencil to make the main mask, I think the result is alright but I think it could be a lot more believable and realistic. Ideally, a result like in this video would be the goal : https://www.youtube.com/watch?v=PKa-AkLGOkQ but i don't have substance designer. I am currently making a…
I have made a Material node thats 1024 in size. My final image is 4k, I need that material node to repeat 4x across the image as the input. So it will in short tile (repeat the process) its node processing every 1024 tile on that 4k image total. I thought this was done with pixel size, but thats not it. I cannot split the…
A group of 5 lovlies including myself are making a game! We have cut it down a lot from what we started with but its still awesome. This is an overview: Mere, a young Sharman girl who was born into a world of destruction, she is then tasked with an almost impossible journey. Growing up Mare learnt little of the war between…
I want to ask you about your system of making NM and AO. When you're making some object (for example gun) there are many subobjects that need to be baked from highpoly for normals and AO. When Im making such object, I bake first NM and then AO separately for every single subobject - its frustrating when I always have to…
Hello people of Polycount! This is my first post, so I really hope I put it in the right place. I'm an aspiring 3D Artist with what is perhaps a silly question: TL;DR I would like to know if it is possible in Maya 2015 (or any version really) to have a NURBS curve be coloured AND unselectable. I understand that I can place…
Hi there, I am looking to make a third person female protagonist RPG. I have several years of programming experience and am looking for a 3D artist who can model/animate. Making my own game has always been my passion, especially NSFW ones. I love to bring stories and ideas to life through Unreal Engine and am looking for…
Hi there, I am looking to make a third person female protagonist RPG. I have several years of programming experience and am looking for a 3D artist who can model/animate. Making my own game has always been my passion, especially NSFW ones. I love to bring stories and ideas to life through Unreal Engine and am looking for…
Hello, I am using 3ds max to bake maps. but there is a problem. The projection cage is
completely covered the model but after render test, it shows the cage missed
the model! I pushed the cage a lot but the result is like before! Model is made from two elements. For one of them the cage is OK, but for the
other element it…
I am very curious on how to make mouths for human characters with teeth and gums ready for animation.I went to school for Game Development and they never touched up on modelling the gums and teeth. What workflow is needed to make mouths ready for animation with gums and teeth? I see a lot of professional work with the…