Hello,
I am using 3ds max to bake maps. but there is a problem. The projection cage is
completely covered the model but after render test, it shows the cage missed
the model! I pushed the cage a lot but the result is like before!
Model is made from two elements. For one of them the cage is OK, but for the
other element it is completely missed. Making the cage bigger did n`t effect
the bake and couldn`t fix the problem.
I should say the element of model is exploded very well too.
I am really appreciate any help.
Thank you.