i am looking for someone to build a 2 floors house and with a third floor attic, for a very creepy game i am working on. 1st floor 5 rooms one big room for kitchen and hall, second floor 4 rooms or 3 with a ladder that leads to the attic the house is old enough and creepy there is also downstairs to a small bacement. for…
Hello there ! I'm currently going to work on a new personnal project, is a house in mountain. I have already taken few reference for the house. (I want to work on the modularity) The car is made from another project. i'm in the blockout phase Thanks for the advices !
Hey guys! I've been working on some realtime models of medieval/fantasy houses. Gonna post here my results and some breakdowns as I go. Hope you will find something usefull here. Cheers! Here's a small simple fantasy house i made for fun and sale recently. Hope you like it!
Hi Guys! Im new and im searching for a Tutorial thats made for Maya and how to create a nice looking old looking house like as example these great looking RPG houses from Skyrim in Whiterun or in Riverwood. Ive checked many Video Tutorials but never find something about this for maya. Can anybody help me?
Here's my next piece I'm working on. The main focus on the environment is the little shack/house thing. Reference: The house is currently sitting at 1778 tris (trying to keep it on the low side). I'd like to add a couple more details to the environment. Possibly some tires sinking in the dirt, some boxes, etc. The trees,…
So I want to get back into making 3D art and thought why not do a tiny house. I came across a cool simplistic abandoned house on reddit and made some art off of it that I will post later. This is most of what I have done now with some simple windows added on. I am looking for any and all feedback before I move too far…
I am trying to model a house both interior and exterior but just not sure how to go about this. I started to model the house in max using shell modifiers, but soon found that it gets a little messy. Any tip or tricks that you pros use to accomplish this small but almost seemingly difficult feat. Thanks.
Hey guys here's my next project. Working on the low income housing feat. in battlefield hardline. For now focusing on one house and an alleyway behind it. Cheers!
hello there, been a long while since I've posted here, even forgot about just browsing (as I usualy did) for a while as well anyway been working on a small environment asset, a medieval house I'm tryng to go for modular design and be able to build more houses off this and up to a town. it's the first time I do modular…
Hi there, created that house based on one in my neighborhood. My focus in that work was on trying to get my modeling faster and using less tris and texture. So at this point the house counts up to 2600 tris. And uses diffuse 1024 spec,normal, height, dirt-diffuse 512. As well as on non-tiling AO-bake for dirt. Its not…