Hi all, I am wondering if anyone knows of a scrip/plugin or way (for max 2008 64bit) that would automaticly create a tris or poly between the closest 3 or 4 (respectively) verts. For instance it would allow me to create a "base" vertices to start out with then click somewhere in world space (or on a mesh!) and that would…
Hello everyone, I am Miki and I have been creating 3D animations with Blender for 2.5 years now. Before that, I worked in the photo and video industry for 2 years. I currently also work as a freelance 3D artist and occasionally get commissions. After a while, I realized that my strength is definitely in modeling. I find it…
I can create straight patterns easily. But does anyone know how to create a circular brick pattern that can be used to texture a dome? Tried looking on the internet for tutorials, but have'nt found anything useful. Just lots of tutorials of people creating patterns WITH circles, not circular patterns! Thanks
Greetings! I am a dedicated 3D Artist with a rich background of 5 years the realm of game development. My journey has been marked by crafting detailed props and immersive Environments for indie games, as well as creating high-quality content for the Unreal Marketplace. My expertise encompasses a broad range of tools and…
Hello, I am a student and am learning 3D softwares right now, below is the model that I have created of a monster truck and added some shaders to it. I am looking for a job in this field, please guide me and provide me the feedback.
I am fairly new to 3D modelling and this forum. I have an elevator car that someone else modeled that I would like to create an exterior for. I have created other 3D models but they were solid objects with no interiors like a helicopter. For some reason I struggle with creating an exterior for an object that already has an…
I'm creating an environment for a side scrolling game in UDK and am looking for some advice about the best way to go about it. Basically, it 's a platformer and for this level the player jumps over rooftops of a sci-fi shanty town on the outskirts of a city. The issue that I am having is the best way to create the assets,…
Hello, When I started to learn CG I always wanted to create nature, now I know a bit of everything except of how to create different vegetation. Is someone a professional in creating vegetation here? Please help me decide where to go. I want to create vegetation for general purposes: ultrahigh quality vegetation, greenery…
Hi there, I was wondering if there's a way to create or put a new vertex on existing geometry? I see that "create face" under Editable Poly's "polygon selection" creates a vertex in a random and unpredicitble place and it isn't working as 3D Coat's brush. The vertices there are "floating" on the mesh - any ideas how to…