I am a 3d Artist who's been using Maya for 5+ years, I have been passionate about 3d art since a young age! I recently finished a few of my community college classes, looking for work to expand my portfolio! I spend most of my free time and my main time on modeling, I am experienced in a multitude of things such as prop modeling, environment art, material/texture art, *currently learning animation*. I use a whole bunch of programs, my modeling tool being Maya (sometimes Zbrush for highpoly), Substance Painter/Designer for material creation, and I use Unreal Engine to create my environment art. I recently created this portfolio piece that is posted on my artstation https://www.artstation.com/artwork/bg6NAk, here are some of my recent WIP's as well!