Under 3dsMax in the past, i used to have a little icon associated with Max (from windows XP) that showed you a preview of the scene once you landed your mouse over it. Now with Max design 2012 and windows7, i never saw it again. Is there a way to bring back this little gem back ? this was particularly useful when going…
I just built a new workstation with both the i7 3770k and the CM 212 Plus. So far, the CPU is super fast, and the cooler keeps temps low, even under full load. Depending on your motherboard and how you seat the cooler, you may want to fill the RAM slot closet to the CPU before mounting the heatsink as the 212 is large and…
The folks over at Unigine have released their 2012 renderer update packed full of industry standards.If you're looking for an alternative to some of the more main stream engines out there you should give Unigine a moment of your time. Offering a free evaluation of their tools, Unigine has released an update video of their…
I just read this article. I agree with a lot of the things it talks about. So i thought i would share it. http://gamasutra.com/view/news/172088/From_the_Editor_E3_2012__The_E3_of_Disillusion.php [At this week's E3, publishers in the so-called "triple-A" video game industry made perfectly clear -- more than ever before --…
Hi: Hi: Im a newbie starting my first course of Maya and Mudbox. Will the HD Radeon 5450 will work with Mudbox 2012?.. or can you recommend me any other reasonably priced card that will do the work? Keep in mind that its only for begginers modelling and learning purposes. Nothing really fancy yet. Thanks.
ign says it was being played on a ps3 Creative director Jonathan Morin from Montreal hosted a short playthrough of the game, played on a PlayStation 3. The game follows a character named Aiden Pierce who uses his "fists and wits." http://www.ign.com/articles/2012/06/04/e3-2012-ubisoft-reveals-ctos
Ok, we've upgraded to Max 2012 (from Max 9) here at the office. It looks like I can no longer Shift Click an object (or Gizmo) to create a copy of that object in it's exact location. I can still Shift Drag an object (or Gizmo) to create a copy but that moves the mesh which is undesirable for my needs. How can I fix this or…
Hello! I am trying to import a plane in to Mudbox 2012 that is a very large scale (250 square meters). It seems to import fine, but then Mudbox has a problem displaying the object. It's like its not even there. The object shows up in the Object list, but in the viewport I just get an empty background. Any ideas? I'm trying…
I transferred my Maya scene into Max 2012 because of its viewport preview capabilities - I like the cast shadows - but the textures - when you zoom out look blurry and when you zoom in they are fine...does anyone know how to fix this?