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Large (scale) object in Mudbox 2012

polycounter lvl 19
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adam polycounter lvl 19
Hello!

I am trying to import a plane in to Mudbox 2012 that is a very large scale (250 square meters). It seems to import fine, but then Mudbox has a problem displaying the object. It's like its not even there. The object shows up in the Object list, but in the viewport I just get an empty background.

Any ideas? I'm trying to sculpt out some terrain.

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  • Synaesthesia
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    Synaesthesia polycounter
    Rescale to 10% of its current size. Bring it into Mudbox again and rescale back up when you're finished.
  • MM
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    MM polycounter lvl 18
    go to object list, select the perspective camera and increase the "far plane" to x100 of what it is now and you should see the entire 250sq plane in the viewport.
    you will also need to increase your brush strengths significantly to work proportionally on such a big object.
    i would suggest working on a 1/100 scale model and then later scale up before doing any baking just because i think working at such a big scale might expose you to some bugs or instability, either of which i am not sure of.
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