I transferred my Maya scene into Max 2012 because of its viewport preview capabilities - I like the cast shadows - but the textures - when you zoom out look blurry and when you zoom in they are fine...does anyone know how to fix this?
umm. you could try checking the bitmap size in the video settings. or turn off anti-aliased lines.
sry cant tell you how to do that right in a hurry but im sure you could find a youtube video
Where do I turn it off _ sorry I'm a maya guy I'm new to Max - I just wanted to do a viewport screenshot of an environment piece and it is blurry in some angles...
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sry cant tell you how to do that right in a hurry but im sure you could find a youtube video