I grabbed a material from Megascans, it has a albedo, normal map and a texture with 3 channels. Red = AO Green = Roughness Blue = Displacement / Height ? I want to use the last texture for Parallax Occlusion but I can't seem to make it look right. In the Heightmap channel(V4), I keep hearing it should be set to Red for X…
Hey Nate! If you'd like some assistance with SUITE, feel free to reach out! I've done environment work in the past using DDO and NDO. A lot of things are significantly easier to do now with Megascans and the Megascans Studio tool being out there in the ether. :) Regardless of the software you decide on, I hope you enjoy…
@ANıL İŞBİLİR, and @SimonTG, For landscape materials I use a few of the incredibly awesome amazing nice megascans materials. For rocks and other things, no. Because I needed particular surfaces that aren't available in the megascans library "yet". Merci for the comments! :) Made some rocks and a 4k Shot! I'm getting done…
Thanks all foliage are from marketplace/megascans, except the distant coniffers on high mountain. These ones i created by myself the textures for bilboards
Wow a lot of great resources. In addition, when Megascans and Substance Designer ships with PBR Gametextures materials it should be easy to get the values.
In megascans this wont be a problem as everything is unified and clearly stated, but for smart materials it´s more of an issue I think and worth looking in to for sure!
Hello there, I have exported a texture from Megascans to Maya V-Ray but I don't get the results I have expected. I'm sort of new to V-Ray and I don't exactly know what maps it needs and where they go. This is my material with the maps I connected And this is the result. It lacks detail, the normal still looks flat in the…
My payment for April was not processed successfully due to low balance on a debit card I used with Megascans. I have since topped it up, but I don't know how to trigger another billing attempt on Megascans side - the only option the portal provides is updating the payment information, which seems to affect nothing (no test…