I have been experimenting with creating tile-able textures in zbrush and have had some great success thanks to these forums. However I have found that these types of shapes in the following screenshots are confusing me as to how to set it up. Rock shapes and repeating patterns like bricks are easier to setup. Example 1:…
Hey guys, at the moment i use for baking and texture substance painter 2 . i baked and textured some stuff and had never problems until now. I got an asset (hp out of zbrush 3.8 million polys) and a lp with uv's. i usually bake a first test with 512x512 or 1kx1k and standart setups to look if i got any erros in my bake…
I remember way back in the day I used to visit this site when it was still planetquake.com/polycount, and it was stupendously awesome and had everything, and seems to have taken a big hit since its revival. Anyways, I'm dusting off my Quake 2 CD and trying to get all of the custom content back that I used to have, and the…
Hello, I am simply loving the new release, 1.8, but I would like to know something. I have been creating my texture and calibrating it in 3DO. The calibration profile is set to Marmoset 2 Specular as I want to create the final presentation in Marmo. The cross app mdoe lets me check my textures and everything is very close,…
Hi all, So 1 thing that I keep on forgetting about is if you can have 2 different versions of Maya installed on your computer at the same time? I have Maya 2014 installed right now, but I might want to download Maya 2016 as well and install it. If I need to install Maya 2016 on my computer, would I be able to have both the…
Hey y'all, Been working on remaking a stage from Soul Calibur 2, and figured I ought to post some progress here! I originally wanted to remake the whole stage and toss it in UE4, but I think I want to cut it in half so I can actually finish it. I decided to remake this stage in particular because I'm relatively new to…
I will soon be in the market for a portable computer on which I can make 3D Art, but I would also like to have it in a tablet form factor. I am planning to run software like Modo, 3ds Max, Zbrush, PS and perhaps some quixel plugins as well as Cry3 and UDK on this computer. The Surface Pro 2 (Specifically the 256gb/8GB-RAM…
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In this short tip, I want to describe my workflow of making vehicles for this project. 0. Decide what you want to make. 1. Gather references. You need all sides of the vehicle because they are mostly asymmetrical. 2. Make high poly mesh by using reference images. I'm using Blender. Mostly I'm using the following modifiers:…
So, I had this idea for a while, and I begin thinking a bit more about it after adam's thread asking for ideas on how to improve the Dota 2 section, so figured I should create a thread to gather some ideas and opinions, then probably start something up next month. The basic idea is pretty similar to the 'Monthly Noob…