Hi, I'm working on a free Nut_Bolt script but I'm getting an error. Let's say I'm Importing the Bolt_01 it's snapping to the selected face but again when I run this script on a new selected face it's taking back Bolt_01 to the origin. It shouldn't happen like that. For more REFER VIDEO. {
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As I promissed the script is redy. :) --******************************************************************************************************-- Created: 29-06-2011-- Last Updated: 29-06-2011-- Version: 1.0---- Author : Kostadin Kotev / miau_u@yahoo.com /-- Version: 3ds max 9 and up---- Discription: Requested in…
Im developing a little script that randomly generates a map from five modular "cubes", or blocks. Right now there are only five different type of cubes: deadEnd - blue corner - green splitTwo - yellow splitThree - orange splitFour - red Each of the five "cubes" above also have two other forms: One without a floor, one…
Hey to all, I was wondering if anyone knew of a simple script that would allow me to select two mesh's, and with a simple click of a button, center their pivot and move them together so that they're overlapping in (preferably the low poly to the high poly) position? The reason I ask this, is because when I'm sculpting…
miauu's Statistica offers you a lot more statistics information related to your current selection and entire scene. The statistics are separated to 4 sections which you can customize by turning on and off options in the Statistica user interface. * Selected object statistics
* Name of the currently selected object or the…
is there a script out there that could make selected polys into circles? Like, it rearranges all outer verts in selected poly so that they are equidistant and equiangular?
I've got something just about working sorry don't have the code here will share the solution once I've figured it out. @poopipe yes the face order changing is an issue, ideally the script would be robust, but after working on it for 3 days I'd be happy if it worked at all. If I could just plug the checker into all the…