Hey guys I've been working on a scene for the past few months and have started to properly play about with lighting, tonight I got my lighting exactly how I wanted it and then I hit bake... after the bake finished it seems to have sucked all the light from the scene into the temp door prop, I've spent the last hour trying…
Hi people. I want to improve myself in lighting and I found these cool works by Josef Bsharah on Artstation: https://www.artstation.com/josefbsharah A lot of his works has clean surfaces which are particularly hard to get looking good with lightmass, and they also have nice lighting, so after permission from him, I decided…
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hey everyone :) I just put out a new tutorial on how you can get some really nice soft baked lighting using emissive materials in Unreal Engine. Hope it helps some of you with your next projects! Topics covered in the tutorial: -setting up an emissive master material -using meshes to light your scene -how to control how…
Hey guys, I was wondering if anyone could quickly shed some light (hehe) on how they achieve the GI lighting look in games like MK8? Example below. http://3ebd2a0c0ea48a333aea-1f531def8e8befb67be56667ce3edd11.r77.cf1.rackcdn.com/147fd8fb8d90e36af0d2cff06ac32bfb7dc4005c.jpg__620x349_q85_crop_upscale.jpg Would this just be…
So I am in the midst of picking up a character that I haven't touched in a while and I have come across a 'bump' in my process. Rather than doge this and come back to it later I've decided to simply assault this problem head on. The problem is sculpting light fur. So I'm making this demon gal and her head is obviously…
Hi all :) Working on some foliage at the moment and I can't for the life of me figure out what's best to do with my grass. I'm struggling to produce decent cast shadows without the back of the alpha showing too dark or the planes seeming to shadow onto each other. Here's where I'm at currently as well as the material…
Hey all every time I try building lighting in my level lightmass crashes. I even used a light importance volume. I think it is a ram issue as I have 8gbs of ram and I don't think that is enough although I cant be sure. I checked if my avg was blocking swarm and we are good on that front. Anyone got any ideas on what could…
Hello. After reading the "Lights" section of this article, a question is rised. The article briefly says that each light mesh has a LOD that consist of a 32x32 sprite. The sprite is then shows up when player goes far away from the light mesh. (Credits for the photos: Photos are by Adriancourreges.com) The question is, how…
Before i start i'd like to thank pete draper for making the tutorial i used available. Below is what i've been working on its for a module i'm studying at university, which is Lighting Techniques. Basically for the module you can download a scene with or without textures as long as its not got a lighting solution in it.…