Hi Razorb, I would rather not publish screenshots of the lightmaps UV because I was not doing them myself, only doing some tests and giving advice to environment artists. I recommended them to read this interesting page from worldofleveldesign.com :…
Hello everyone! I am a videogame art student from Barcelona that's graduating this year. After sometime lurking here I finally decided to post screenshots my end of career project (we call this TFG here). To give some context, I began this back in September and I've been doing the whole project alone, my project will be a…
Some days ago i was forced to reinstall Windows due to an update failure ( *clap *clap* Microsoft ) so i also reinstalled all my softwares. I'm using Maya student version and i updated it to the latest 2018.5 through the Autodesk Desktop App. The problem is that every time i save manually or when Maya saves automatically…
Polycount Character Art Contest: "The Beast" - Brian Dolan submission The Anti Knight Story: A mighty but reckless knight who only cares about winning regardless of the countless lives lost, is cursed by a gypsy onlooker who witnesses her family be slaughtered by the knights militia. The knight is cursed and changed into…
Hi guys, this is by no means a "legitimate" texture, and it is evident. I really winged the entire video, and became impatient part of the way through :P This is by no means at all production quality. However, it will show you how to bake out geometry in 3ds Max or Maya to a texture that is complete with normal maps and…
Hello guys, I'm workin on some rare Ardennes December 1944 pattern, here is the references: 1) Source: http://www.thefewgoodmen.com/thefgmforum/threads/pics-tiger-ii-camouflage-patterns.4700/ 2) Source: http://ftr.wot-news.com/2015/02/24/german-camouflage-and-tactical-markings-part-i-by-agarestretiak/ The colors seems to…
Hi guys, this would be my second post in Polycount..I dont know whether anyone saw my first post on the "What are you working on 2010 edition" thread, since every first post will delayed 1 - 2 days.. Anyway, I'm working on the high poly weapon model, Mauser SP66 sniper rifle..I guess every boys who do 3D has already create…
Heya Polycount! Long time no read... but I hope to frequent these boards more often again. So hello again! :poly128: I would like to introduce to you my current private project: Get it Here: ENYO ARCADE I started this a few years ago between projects and am still loving the things I learn on the way. So I thought I'd start…
lowly sorta sometimes freelance prop artist here, so my system probably doesn't work in the real world but, I keep all my projects in a "Projects" folder with 3 subfolders (Active,Inactive & Completed) in an NTFS partition separate HDD I long for the day adobe ports photoshop to linux :( The directory tree of my average…
Sounds like they have a good thing going on there. We're doing a few titles here and don't push it crazy hard, TBH it's mostly me in the office till late but still go home for dinner. Another one of those true stories (2001~02): I used to work in a game studio here in Japan, we were small fry doing stuff for Nintendo at…