Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Hello, I recently finished a piece portraying the Russian T-90 tank and I was just wondering if I can have some feedback. I will greatly appreciate it! Also, it will help me create better pieces in the future. :) I also created this using 3ds max, Zbrush and Photoshop. Rendered in Marmoset 2.
Hello everyone , I have made a broken wall in maya using a brick texture and set the tiling inside maya to 1.8 in both U and V , went to unreal and done the same setup with texcoord also tile 1.8 and there was a mismatch in the tiling that is most noticeable on the individual brick models on top of the wall , if anyone…
Some minor things I have noticed while using toolbag3. For some reason you can't specify if you want a wireframe on individual meshes. I mean I could put a shadow catcher under it, but just something I noticed. Also for rendering out screenshots. I do find it annoying that renders are not tied to the saved file. Yes, you…
Hello, I have some questions about modding. 1) If you join a modding team or even an Independant game that does not require you to sign anything, do you have the right to leave with all of your work? 2) If you are, then how do you enforce it? 3) If they continue to use your work what can you do about it? Thanks really hope…
Feel free to lock this for being 'bloggy'! My university just pulled its finger out and got us a classroom account (or whatever its called) at digital tutors! It's a shame this only happened in my final year, but I'm going to make the most of it. So does anybody who's used DT have top video? Any videos that pointed out…
Hi, time for another update. :) Thanks a lot, I really appreciate that. @Peyd3d You make a very good point about the camera positions. I haven’t fully committed to fixed cameras yet, and I can see how that makes it harder to read the space clearly. Locking in a few key viewpoints soon will definitely help with composition…
If you are unaware of what the Beyond Skyrim project hopes to achieve then Beyond Skyrim is a collaboration project where we aim to create all provinces of Tamriel in The Elder Scrolls V: Skyrim, with each province treated as its own Elder Scrolls game. These mods will be packed with new content, new quests, and many…